Ff13 2 Green Chocobo Build

Also at this time you can gain access to Yaschas Massif 110 AF and the Green Chocobo. Even though he has STR-based spells I assume the AI.


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This will yellow lock the Resist Physical 36 ability.

Ff13 2 green chocobo build. Id like to know the most optimal build for training up your Gold Chocobo in Final Fantasy XIII-2 for the Chocobo races. Resilience 40 less likely to get debuffed Rapid Recovery debuffs last half as long Resist Fog 66 chose this over daze because most dazes are very short to. For Final Fantasy XIII-2 on the PlayStation 3 a GameFAQs message board topic titled Builds for YakshiniGreen Chocobo.

But Black Chocobos STR is pretty bad so Im not sure if its worth a slot for him. Some examples of applicable abilities would be. Two more to go.

01 First Strike RL 02 Improved Debuffing RL 03 HP 30 04 Magic 35 05 Resist Physical 36. The process of leveling the MonstersCharacters for your Monster Slots on your team can be accomplished in two different ways -- either through carefully Infusing to gain abilities or in normal leveling using specific materials to obtain desired results. Stage 2 will finish when you get RAV to 19 and.

Posted by 9 years ago. They should all be built very defensively. Make sure you have swapped to sunny weather-the projection with the silver chocobo that the OP is talking about is the giant green orb in the same room as hopealyssa in academia 4XX.

Took just 3 tries. Instead of capturing 2 tonberries to lock and move the ability you could do the same thing with one. A video showing the location of a Green Chocobo a great Medic monster in Final Fantasy XIII-2.

As a note this does not mean it will have the best combat stats. Infuse these as a group. FFXIII-2 Chocobo Guide How to win all the races all day everyday Close.

Monster Leveling -- Recommended Builds. Green Choco is located in the Yaschas Massif -100AF. If youre going for a Chocobo Paradigm Pack then this should be your long-term Medic.

Green Chocobo Build. Will give higher priority to magic anyway. Resist Physical 36 - Green Chocobo 48 Resist Magic 36 - Mewmao 23 Resist Elements 30 - Caterchipillar 33 Resilience 40 - Necrosis 70.

You might have to try tossing your moogle more than once. Just make sure that Green and Tonberry come after Munchkin Boss to get those precious locks. I also am not asking what is the most efficient path to training the Gold Chocobo but rather what produces the best racer regardless of how tedious or lengthy the process.

Examine the green Cactuar stone to force a Gigantuar to spawn nearby and then kill it. Now you have some options. When you land on top of the pillar Serah auto.

Episode 32 - Caterchipillar Green Chocobo. Make stormy weather and grab a chocobo. While the tonberry is lower in lvl and the passive is Str 15 you can have the tonberry eat a monster with a Str 15or more monster to lock the Str boost stat before you raise it to 35.

Lv30 Pink Lily Thundara and ThunderFire Lv40 Munchkin Boss Fira and Firaga Lv22 Tonberry Lv48 Green Chocobo and Lv30 Frag Leech. The Caterchipillar is an unremarkable Medic EXCEPT that it comes with Resist Elements 30 so it makes for great infusion. In Grave Ridge west from a crystal gate is a high pillar on which you can jump from the ledge to the south while on a chocobo hold Circle to glide.

01 04 09 13 16 22 29 36 48 60 99 Passive Passive Skill Passive Passive Skill Skill Skill Passive Passive Passive. Creating builds for the remaining four roles is slightly more simple than Ravagers and Commandos. Information on the statistics role and leveling information for the tamed Green Chocobo monster in Final Fantasy XIII-2 FF13-2 FFXIII-2 PlayStation 3 PS3 Xbox 360.

Here is the Black Chocobo build I have in mind. As you can see the above example is Serahs Stage 1If you follow the guide correctly in this case Stage 1 will finish once you get SEN to level 3. The title pretty much says it all.

Now make sure your Green Chocobo is levelled to 98 and then infuse another Lv 48 Green Chocobo into your lv 98 Green Chocobo.


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